Guys:
Does anyone remembers how to debug a console mode test app with harbour's debugger ? Thank you very much !
Guys:
Does anyone remembers how to debug a console mode test app with harbour's debugger ? Thank you very much !
// Testing AltD() and Alert() coloring
// Notice you have to compile it using /b
PROCEDURE Main()
CLS
AltD( 1 ) // Enables the debugger. Press <F5> to go
Alert( "debugger enabled",, "GR+/B" )
AltD() // Invokes the debugger
Alert( "debugger invoked",, "GR+" )
Alert( "finished",, "GR+/B,W+/R" )
RETURN ┌──────────────────────────────────────────────────┐
│ Error BASE/1004 No exported method: DISPLAY │
│ │
│ Quit │
└──────────────────────────────────────────────────┘
Error BASE/1004 No exported method: DISPLAY
Called from DISPLAY(0)
Called from HBDEBUGGER:SHOW(0)
Called from HBDEBUGGER:ACTIVATE(0)
Called from __DBGENTRY(0)
Called from __DBGBUILDMENU(417)
Called from HBDEBUGGER:NEW(0)
Called from __DBGENTRY(0)
Called from MAIN(98)Gustavo,
The line that fails is this one:
::oPullDown:Display()
It seems that ::oPullDown is not properly assigned.
As you are using the Harbour debugger menu for your own needs somehow this may be creating the conflict.
Could you try to debug another text app without using the pulldown menu and see if it also fails ? thanks
Antonio:
I tried with the example you poste on this threads and works ok. It has to be that conflict. Any ideas ? Thank you very much !
Gustavo,
In your code please rename __dbgBuildMenu() as BuildMenu() and try it again, thanks
Antonio:
I just did but I'm getting the same error. Thank you.
Gustavo,
How are you building your app ?
Please post here your compile and link script, thanks
http://www.kresin.ru/en/debugger.html#Borland make sample, (c) FiveTech Software 2005-2014
HBDIR=c:\harbourb
BCDIR=c:\bcc582
FWDIR=c:\fwh
#change these paths as needed
.path.OBJ = .\obj
.path.PRG = .\
.path.CH = $(FWDIR)\include;$(HBDIR)\include
.path.C = .\
.path.rc = .\
#important: Use Uppercase for filenames extensions, in the next two rules!
PRG = \
MYAPP.PRG \
MYAPP1.PRG \
MYAPP2.PRG \
MYAPP3.PRG
PROJECT : MyApp.exe
MyApp.exe : $(PRG:.PRG=.OBJ)
echo on
echo $(BCDIR)\lib\c0w32.obj + > b32.bc
echo $(PRG:.PRG=.OBJ), + >> b32.bc
echo MyApp.exe, + >> b32.bc
echo MyApp.map, + >> b32.bc
echo $(HBDIR)\lib\hbrtl.lib + >> b32.bc
echo $(HBDIR)\lib\hbvm.lib + >> b32.bc
echo $(HBDIR)\lib\gtwin.lib + >> b32.bc
echo $(HBDIR)\lib\hblang.lib + >> b32.bc
echo $(HBDIR)\lib\hbmacro.lib + >> b32.bc
echo $(HBDIR)\lib\hbrdd.lib + >> b32.bc
echo $(HBDIR)\lib\rddntx.lib + >> b32.bc
echo $(HBDIR)\lib\rddcdx.lib + >> b32.bc
echo $(HBDIR)\lib\rddfpt.lib + >> b32.bc
echo $(HBDIR)\lib\hbsix.lib + >> b32.bc
echo $(HBDIR)\lib\hbdebug.lib + >> b32.bc
echo $(HBDIR)\lib\hbcommon.lib + >> b32.bc
echo $(HBDIR)\lib\hbpp.lib + >> b32.bc
echo $(HBDIR)\lib\hbcpage.lib + >> b32.bc
echo $(HBDIR)\lib\hbwin.lib + >> b32.bc
echo $(HBDIR)\lib\hbcplr.lib + >> b32.bc
echo $(HBDIR)\lib\hbct.lib + >> b32.bc
echo $(HBDIR)\lib\xhb.lib + >> b32.bc
echo $(HBDIR)\lib\hbziparc.lib + >> b32.bc
echo $(HBDIR)\lib\hbmzip.lib + >> b32.bc
echo $(HBDIR)\lib\hbzlib.lib + >> b32.bc
echo $(HBDIR)\lib\minizip.lib + >> b32.bc
echo $(BCDIR)\lib\cw32.lib + >> b32.bc
echo $(BCDIR)\lib\uuid.lib + >> b32.bc
echo $(BCDIR)\lib\import32.lib + >> b32.bc
echo $(BCDIR)\lib\psdk\odbc32.lib + >> b32.bc
echo $(BCDIR)\lib\psdk\nddeapi.lib + >> b32.bc
echo $(BCDIR)\lib\psdk\iphlpapi.lib + >> b32.bc
echo $(BCDIR)\lib\psdk\msimg32.lib + >> b32.bc
echo $(BCDIR)\lib\psdk\rasapi32.lib + >> b32.bc
echo $(BCDIR)\lib\psdk\gdiplus.lib + >> b32.bc
echo $(BCDIR)\lib\psdk\shell32.lib, >> b32.bc
$(BCDIR)\bin\ilink32 -Gn -aa -Tpe -s -jOBJ\ @b32.bc
del b32.bc
.PRG.OBJ:
$(HBDIR)\bin\harbour $< /L /N /W /ES0 /B /Oobj\ /I$(FWDIR)\include;$(HBDIR)\include >> compiler.txt
@type compiler.txt
$(BCDIR)\bin\bcc32 -c -tWM -I$(HBDIR)\include -oobj\$& obj\$&.c
.C.OBJ:
echo -c -tWM -D__HARBOUR__ -DHB_API_MACROS > tmp
echo -I$(HBDIR)\include;$(FWDIR)\include >> tmp
$(BCDIR)\bin\bcc32 -oobj\$& @tmp $&.c
del tmphttp://www.kresin.ru/en/debugger.html
Antonio:
I'll let you know how it works after a full eval. So far, so good. It as managed everything I think of without glitches ! Thank you my friend !
very good! ![]()