Richard,
That was fixed on a past FWH build.
Please email me your sample code and we will build it here.
Richard,
That was fixed on a past FWH build.
Please email me your sample code and we will build it here.
Antonio,
Ok. I'll send to you.
Richard
Richard,
Tested and working ok using "OWC11.Spreadsheet"
Antonio Linares wrote:Richard,
Tested and working ok using "OWC11.Spreadsheet"
What OCX is it ?
Enrico,
Thank to reply about timer on dialog
I missing to add oTmr:hWndOwner := oDlg:hWnd
Now work fine.
How about OCX with DIALOG ?
Best Regard
Areang
areang wrote:Enrico,
Thank to reply about timer on dialog
I missing to add oTmr:hWndOwner := oDlg:hWnd
Now work fine.
How about OCX with DIALOG ?
Best Regard
Areang
Areang,
> How about OCX with DIALOG ?
We have tested it and it works fine.
Antonio Linares wrote:What OCX is it ?
Hello Antonio,
Could you try Play GIF ActiveX within Resource Dialog?
Could you fix this problem?
Regards,
Richard
Richard,
The animated GIF is properly working on a dialog, though the OCX control does not paint very well (it paints a strange border around).
Antonio Linares wrote:Richard,
The animated GIF is properly working on a dialog, though the OCX control does not paint very well (it paints a strange border around).
#include "FiveWin.ch"
Function TestActiveX_Dlg()
LOCAL oDlg, oActiveX
DEFINE WINDOW oDlg
@ 1, 1 ACTIVEX oActiveX OF oDlg ;
PROGID "ANIMATEDGIF.AnimatedGifCtrl.1"
oActiveX:Do( "AnimatedGif", "world.gif" )
oActiveX:Do( "Play" )
ACTIVATE WINDOW oDlg
RETURN NILHere you have the EXE:
Antonio Linares wrote:Here you have the EXE:
http://hyperupload.com/download/02ea275 ... X.zip.html