Dear All,
How to change BitMap (Resource) in TSBUTTON after Dialog ACTIVATE?
Example ( not work )
======
Best Regards,
Dutch
How to change BitMap (Resource) in TSBUTTON after Dialog ACTIVATE?
Example ( not work )
======
DEFINE DIALOG RESOURCE 'TEST'
REDEFINE SBUTTON oBtn PROMPT 'TEST' ID 11 OF oDlg ;
ACTION ChangeBitMap( oBtn )
ACTIVATE DIALOG oDlg
Function ChangeBitMap( oBtn )
oBtn:hBitMap1 := LoadBitmap( GetResources(), 'SMILE' )
oBtn:Refresh()
return nilBest Regards,
Dutch
Regards,
Dutch
FWH 2304 / xHarbour Simplex 1.2.3 / BCC73 / Pelles C / UEStudio
FWPPC 10.02 / Harbour for PPC (FTDN)
ADS V.9 / MySql / MariaDB
R&R 12 Infinity / Crystal Report XI R2
(Thailand)
Dutch
FWH 2304 / xHarbour Simplex 1.2.3 / BCC73 / Pelles C / UEStudio
FWPPC 10.02 / Harbour for PPC (FTDN)
ADS V.9 / MySql / MariaDB
R&R 12 Infinity / Crystal Report XI R2
(Thailand)